P.A.WORKS' Visual Masterpiece: Uncovering the Technical Secrets Behind 'IRODUKU: The World in Colors'

Analyzing the Technical Artistry of IRODUKU
The 2018 original anime series, IRODUKU: The World in Colors (Irozuku Sekai no Ashita kara), has garnered international acclaim not only for its sensitive narrative concerning time displacement and self-discovery but also for the exceptional technical execution by Studio P.A.WORKS. The story centers on Hitomi Tsukishiro, a color-blind mage who is transported six decades into the past. While the emotional core of the narrative is strong, the true distinction of the series lies in the meticulous production decisions that realized this unique visual concept.
Commitment to Hyper-Realistic Location Scouting
A fundamental element of IRODUKU's visual identity is P.A.WORKS' dedication to authenticity through rigorous location scouting. Employing methods refined in their previous successful projects, the production team thoroughly documented the city of Nagasaki. This effort ensured that the background art functions as a precise reflection of the real-world setting. Iconic landmarks, including the scenic Spectacles Bridge (Meganebashi) and the historical Glover Garden, are depicted with remarkable accuracy.
This established realism is crucial. It firmly anchors the fantastical elements of the story, such as time magic and subtle supernatural occurrences, within a tangible environment. This grounding makes Hitomi’s 60-year temporal jump feel immediate and profoundly authentic. The detailed environments serve as more than simple backdrops; they act as silent historical witnesses, effectively communicating the passage of time.
Creative Freedom as an Original IP
IRODUKU is noteworthy as a rare, fully original intellectual property (IP) developed by P.A.WORKS. This originality provided Director Toshiya Shinohara and the creative staff with extensive latitude in constructing the world and determining the narrative pacing. Such freedom necessitated intensive preliminary design work.
The foundational aesthetic for the characters was established by the artist known as Fly. Fly's soft, expressive designs defined the series' overall visual tone, which balances melancholy with hope. The critical task of translating these delicate concepts into fluid, animation-ready models fell to Chief Animation Director Yuki Akiyama. The successful collaboration between Fly’s initial artistic vision and Akiyama’s technical implementation resulted in characters that are both highly stylized and deeply expressive.

The Innovative Depiction of Color Blindness
Perhaps the most innovative production strategy involves the technical approach used to illustrate Hitomi’s central affliction: her inability to perceive color. Animating a monochrome perspective within a world that is otherwise vibrant and saturated presented a significant visual challenge.
P.A.WORKS skillfully navigated this paradox by utilizing two distinct color palettes simultaneously. Scenes viewed through Hitomi’s perspective employ carefully nuanced grayscale tones. These scenes are only sparingly punctuated by specific colors, typically yellow or blue, which are used to signify nascent emotional connections or the manifestation of magic. This selective use of color functions as a masterful visual metaphor, directly reflecting Hitomi’s emotional guardedness and charting her gradual progress toward embracing the vibrancy of life.
The reintroduction of full color into her perception, often triggered by her interactions with art and the photographer Yuito Aoi, was designed to be visually impactful and emotionally justified within the narrative. This inventive method of conveying subjective internal experience through objective animation techniques solidifies IRODUKU's position as a landmark example of detailed, visually-driven storytelling from Studio P.A.WORKS.
Credits
IRODUKU: The World in Colors
Author
P.A.WORKS (Original Creator)
Cover Art
Fly (Original Character Designer)
Studio
P.A.WORKS
Publisher
Irozuku Sekai no Ashita kara Production Committee
Producers





