Kodansha Ignites Anime-Gaming Crossover with Roblox: Blue Lock and TenSura Set for Immersive Digital Experiences

Kodansha Forges Landmark Alliance with Roblox for Anime Immersion
In a groundbreaking move set to redefine fan interaction with beloved anime, Japanese publishing giant Kodansha has announced a significant strategic licensing alliance with the globally ubiquitous gaming platform, Roblox. This pioneering partnership will introduce two of Kodansha's most celebrated anime franchises, the adrenaline-fueled sports phenomenon Blue Lock and the beloved fantasy epic That Time I Got Reincarnated as a Slime, popularly known as TenSura, directly into Roblox's esteemed 'Licenses catalog.'
This initiative is poised to dramatically expand the digital footprint of these iconic series, leveraging Roblox's vast global user base and its uniquely interactive, creator-driven environment. The collaboration signifies a commitment to innovative, cross-platform campaigns, meticulously designed to bridge the vibrant communities of both anime enthusiasts and dedicated gamers.
Blue Lock Enters the Digital Pitch
Blue Lock, a series that has captivated audiences with its intense narrative centered around an audacious soccer training program designed to unearth the world's ultimate striker, is currently riding a wave of immense popularity. Kodansha is strategically capitalizing on this momentum, collaborating with Roblox to craft deeply immersive build experiences and dynamic interactive content. These experiences will plunge players directly into the compelling storylines and character-driven drama of Blue Lock, offering a new dimension of engagement for fans.

TenSura's Isekai World Comes to Life
Simultaneously, TenSura, a critically acclaimed isekai anime celebrated for its intricately built world and the extraordinary adventures of its surprisingly powerful slime protagonist, Rimuru Tempest, will also join this elite licensing roster. Fans will soon be able to explore and interact with the rich tapestry of its universe within the Roblox platform, promising fresh avenues for immersion.
This bold expansion of licensing ventures unequivocally underscores Kodansha's unwavering dedication to fostering deeper, more engaging fan connections by seamlessly merging the rich tapestry of anime culture with cutting-edge digital experiences. Furthermore, this announcement arrives amidst Kodansha's broader strategy of high-profile collaborations within the sports and entertainment sectors, including notable partnerships with regional football organizations for exclusive Blue Lock branded merchandise and special fan events.
Ultimately, this landmark initiative represents a pivotal moment in the convergence of major anime intellectual properties and interactive gaming ecosystems, promising unprecedented avenues for fans to immerse themselves in their cherished series like never before.
Credits
That Time I Got Reincarnated as a Slime
Author
Fuse (author), Mitz Vah (illustrator)
Cover Art
Mitz Vah
Studio
Eight Bit
Publisher
Kodansha
Producers
Blue Lock
Author
Muneyuki Kaneshiro (writer), Yusuke Nomura (illustrator)
Cover Art
Yusuke Nomura
Studio
8bit
Publisher
Kodansha
Producers